mojira.dev
MC-309813

Players don't take damage after attacking a mob with a wind burst mace then freely fall down

In 26.3 snapshot 3, players don’t take fall damage after smashing a mob with a wind burst mace then fall down again, which was working properly in old versions like 1.21.11.

STEPS TO REPRODUCE:

  1. Give yourself a wind burst mace using the command: /give @s mace[enchantments={wind_burst:4}]

  2. Give yourself some iron blocks and a carved pumpkin block to summon an iron golem

  3. Switch to survival mode and tp yourself up to 30 blocks, then smash the golem with the mace

EXPECTED RESULT:

You take enough fall damage which makes you die after the mace launches you up again.

ACTUAL RESULT:

You don’t take any fall damage and hit the ground safely.

Linked issues

Comments 1

Thank you for your report!
We're tracking this issue in MC-308130, so this ticket is being resolved and linked as a Duplicate.

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BoxingDuck63466

(Unassigned)

Unconfirmed

26.3 Snapshot 3

Retrieved