Pre 1.6.3 it was possible to have a Desert or Jungle Temple that was in the proper biome, and also partway in a swamp biome.
These structures were previously valid locations for witches to spawn. The code didn't distinguish between a temple, or a witch hut.
In 1.6.3 the Desert and Jungle Temples that are partway in swamp biome no longer spawn witches.
Is this a correction of a defect (witches should not have been able to spawn in temples) ? Or a new bug, that the code (in 1.6.3) that saves the structure data, is not correctly handling temples that span a swamp biome ?
Attached screen shots in 1.6.3, and then in 1.6.2
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Comments 13
The description asks a legitimate question, did 1.6.3 fix a bug in 1.6.2. Or is there a bug in 1.6.3
@Th3F4114n0n3 witches have always been able to spawn in any structure in a swamp biome. It was not a bug in 1.6.2. If it is a bug it goes right back to the scary Halloween update when witches were introduced.
I've only had witches spawning in witch huts... Even when there was a temple encroching into a swamp. I just figured, if you had them spawning in temples then it probably was a bug aas I've never seen other wise.
oh! so that explains the mysterious witch hanging around the desert temple! it is all becoming clear to me now
Was it a bug to spawn a witch in a temple ? Possibly. Why not let Mojang answer that.
The situation has not changed in 1.6.4
I use a jungle temple as a witch hut in my single player, so really want this to be fixed, however I think its not very known about so its unlikely they will.
Witches belong to witch huts, not desert temples.