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MC-310066

Tridents thrown by drowned still visually bounce off entities

Description:

The bug fixed in MC-102732, where projectiles visually bounce off entities that do not use shields, still occurs with tridents thrown by drowned.

When a drowned throws a trident at an entity that is not holding a shield,sometimes the trident will appear to bounce off the target client-side, as if the target blocked the attack with a shield.

After a short delay, the trident updates to its correct server-side position, revealing that the bounce was purely a visual glitch. This issue is identical to the previously fixed arrow behavior, but it was not resolved for drowned-thrown tridents.

Steps to Reproduce: 

  1. Use a command to summon a drowned holding a trident.

  2. Let the drowned lock onto a target and perform a throwing attack.

  3. Observe the visual behavior of the trident when it passes near the target.

Expected Result:

Tridents thrown by drowned should not visually bounce off when passing near entities, matching the fixed behavior of arrows in 26.3 Snapshot 1.

Observed Result: 

Tridents thrown by drowned appear to bounce off from entities client-side.

Attachments

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AnonAya09081227

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Confirmed

Platform HC

Important

Projectiles

26.3 Snapshot 3, 26.3 Snapshot 4, 26.3 Snapshot 6

26.3 Snapshot 8

Retrieved