Summary: All player-caused explosions fail to pass their owner tag while their owner is offline or sitting on the ‘You Died’ death screen.
Steps to Recreate: Place two pieces of TNT together in close proximity. Have a player ignite a piece of TNT and then immediately log out or die.
Expected results: When the player-caused explosion occurs, the player’s owner tag will be transferred to close by explosives.
Observed results: The player’s owner tag is only transferred while the player is online or alive. It will not transfer while the player is on the death screen or offline.
Notes: This occurs will all player generated explosives.
Linked issues
relates to 1
Attachments
Comments 4
Thank you for your report!
After consideration, the issue is being closed as Won't Fix.
Please note that this is not the same as Working as Intended, as this bug report correctly describes behavior in the game that might not be the intended or desirable behavior, but it will not be fixed right now. Sometimes, this is because the issue reported is minor and/or impossible to change without large architectural changes to the code base.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support (Technical Issues) – 📧 Microsoft Support (Account Issues)
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
Hello, thank you for the report @Bow Assassin35
We are considering this ticket as two separate issues. If you are willing to open a new ticket for the specific issue of explosion attribution not working when the player who caused the explosion is in the death screen, we would like to look at that separately.
Thanks!
Thank you for helping us improve Minecraft! We saved your files: