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MC-310822

The `whack` and `stab` animation types look identical when holding a map in first person mode

Commands for reproduction:

/swing @s mainhand stab
/swing @s mainhand whack

For almost all other items, “stab” and “whack” are visibly different. When holding a map, however, the animation is the same for both of them for some reason. I think this is wrong.

This may be fixable by introducing a third option for “swing” which is specifically only used for when punching when holding a map.

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muzikbike

(Unassigned)

Confirmed

Platform

Low

Items

26.3 Snapshot 7

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