In 26.2, maps for locating villages, trial chambers, ocean monuments and woodland mansions would correctly use the pre-Texture Update textures. However, as of 26.3 snapshot 7, they use newly-introduced textures. I think this is incorrect as since separate textures existed in the Programmer Art for maps prior to this snapshot, the expectation is that they would continue to use this appearence, yet we see this is not the case.
This is an easy fix - just introduce the legacy texture files as was done for spawn eggs in 1.21.5.
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