It appears that when the game is sprinting, after a certain tick rate, which appears to be 360-400 TPS, jumping causes a kick to the player jumping, and the game prompts a message saying, “Flying is not enabled on this server”, likely a result from the Minecraft anti cheat, assuming that the player is flying because it is in the air for too long, according to its tick rate.
This is also the case when using the /tick rate command, which persists after a kick. It also appears that when the player that inputed the tick sprint command is kicked, the sprint is cancelled. However, using the /tick rate command, the effect persists, and the player will be immediately kicked upon trying to rejoin, though after falling for a very short amount of time, but it means that as long as the player is in the air, above around 350TPS, the players will be automatically kicked.
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