Relates to MC-312766.
When a block which is defined as breaking when a piston tries to push it is pushed by a piston, a breaking sound is played. For some reason, fire defies this, silently being deleted when a moving piston enters its space. This should not happen.
To reproduce:
break fire manually by hand
break fire by having a piston try to push it
note the sounds produced in either case
Expected results: you hear a hiss in both scenarios.
Actual results: the first correctly hisses, but the second does not.
How to fix: make the fire extinguishing sound play when fire is destroyed via piston related means.
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