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MC-34369

Custom rain texture becomes invisible if its opacity is 10% or less

Since 13w38a custom rain texture's pixels with alpha value (opacity) of 10% of lower turn completely invisible, showing up only at opacity 11% or more regardless of video options (I tested at Fancy, render distance 6, max smooth lighting, moody brightness, no mipmapping/shaders). I didn't test snow texture.

The following pictures were taken with a test texture (2 vertical white lines at fixed opacity): the first one in 1.6.4 at 10% opacity displays correctly; the second one in 13w39b disappears; the third one has 11% opacity and shows up again.

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Ezekiel

I think its actually 12%, and it applies to all objects not just rain

Ezekiel

Duplicate of MC-31658 - If you have not, please use the search function in the future, to see if your bug has already been submitted. If you could not find the original report, please comment with the keywords you searched for.

Wedhro

(Unassigned)

Unconfirmed

opacity, texture

Minecraft 13w39b

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