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MC-31658

Transparent Textures are Broken At Certain Transparencies

My custom resourcepack's water texture files worked fine in Snapshot 13w37b and now are broken, as in it has some parts of the texture missing.

My water_still.png has holes in the texture, water_flow.png has basically the opposite look of water_still.png.

EDIT: 13w41a - Flowing/still water are still broken at a distance.

EDIT: 13w42a - Everything appears to be fixed from what I've tested. Please post your feedback from the new snapshot.

Linked issues

MC-34369 Custom rain texture becomes invisible if its opacity is 10% or less Resolved MC-34699 Z-fighting/flickering stained glass with resource packs Resolved MC-34702 Semi-transparent textures become fully transparent when using a resource pack Resolved MC-34770 Transparency acts strangely with resource packs Resolved MC-34958 Colored Glass bug with a 32x32 Texture Pack Resolved

Attachments

Comments 25

insomniac_lemon

I just realized what this is. The rendering of partial transparency in Minecraft has changed, it's taking the stuff that's mostly transparent and bumping it down to 0% opaque, and taking the stuff that's mostly opaque and setting it to like 90% opaque or something. I think at least, due to my nether portal looking more opaque than it should. I'll have to test with ice.

insomniac_lemon

Gah, and boy was I right. It seems that anything <50% opaque is being truncated to 0. This is really bad. I hope this was just some issue caused by different libraries (hopefully fixable) and not an intentional limitation.

Hey insomniac_lemon! You seem to be fascinated by my (Kyle8497) posts, especially on the Minecraft Forums! I must thank you for your input on this as well.

insomniac_lemon

Actually, as usual (lately it's been happening) I was going to report this myself, but upon searching you had already created the ticket. πŸ˜›

Does this happen when you turn off mipmapping?

15 more comments
insomniac_lemon

Can confirm what Norbert has said about cauldron water in 1.7.2. Screenshot attached.

Yep, also confirmed

Norbert ofcNOT

well... that screenshot at least shows some water... but for me I see no water at all... just 1-3 pixels... (only in cauldron... the water is otherwise rendered correctly) O_o
attached a screenshot of my own rp.

Norbert ofcNOT

to left empty cauldron
to right ... filled cauldron with water (notice the few dots of pixels = thatΒ΄s all I see from my water in a cauldron...)

Cauldrons are still have a render bug when the water texture is too transparent in 14w02c.
I attached 2014-01-13_19.58.48.png and an edited default water_still.png

Kyle Rabe

(Unassigned)

Confirmed

glass, holes, invisible, missing, opaque, texture, transparency, water

Minecraft 13w38a, Minecraft 13w39b, Minecraft 13w41a, Minecraft 13w41b

Minecraft 13w42a

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