A crash occurs if a resourcepack has an animation that does not reference frame #0 in its mcmeta file.
The attached resourcepack reproduces the problem. stone.png is 16x48 (3 frames), but stone.png.mcmeta uses only frames 1 and 2. Selecting this resource pack causes the game to crash while stitching blocks.png. Crash report also attached.
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Is this still a concern in the latest Minecraft version 13w48b? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.
The game doesn't crash anymore in 13w48b, the animation just stops at frame 3 (tested with attached zip-file).
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