Since 1.4.4, I have experienced consistent lockups in the Nether dimension. This is usually associated with the death of a Ghast, or with the explosion of a Ghast fireball. I am playing on a remotely served game. This did not occur prior to 1.4.4, and happens with a vanilla minecraft.jar. Affects 1.4.4 and also 1.4.5. When the game crashes, the CPU of javaw.exe pegs at 25% and memory holds steady (usually around 600MB to 1GB).
Linked issues
duplicates 2
Attachments
Comments 19
Duplicate of MC-2749.
Updated 1.6 to 1.6_37 and 1.7 to 1.7_09. Still crashes. This does not appear to be a duplicate of MC-2749, as java does not crash. It simply consumes all available CPU and the game freezes. Also, this does not happen in a split second, it ALWAYS correlates to a ghast fireball explosion.
If it does not crash then don't say it crashed. Freezing and crashing are 2 different things. During gameplay please hold down F3 + C for a few seconds and forcibly crash the game, then attach the resulting crash report.
Ah, sorry about that. Updated description and attached crash-2012-11-26_17.01.49-client.txt. Crash report was taken with OptiFine running, I can revert to vanilla if you need that (crash problem still evident in vanilla 1.4.5).
It would appear that one of the explode.ogg files in the random folder is corrupt. I replaced all 4 with the chicken hurt1.ogg and it works. I must have something corrupt as those are all restored at the startup of minecraft. Will experiment with wiping out the bin folder tomorrow.
Is this still a concern in the current Minecraft version? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.
Try updating your java to the most recent version.