Rail tracks appear blurry 8-10 blocks in front of me.
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is duplicated by 2
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There is still something going on, as the filtering does improve the problem, but doesn't eliminate it completely. In other words, the higher the filtering, the farther away the glitch appears, but it is gone completely if mipmaps are not used, regardless of filter setting.
I think the problem would be lessened if the mipmaps for rails were set up better, such as with more transparency so the blocks underneath the rails would show around the edges, instead of the sudden jump to a flat grey that they show now.
@unknown in MC-50955
This isn't a lighting glitch, this is mipmapping or anisotropic filtering at shallow angles.
That has to do with mipmapping and not having anisotropic filtering set up high enough, I believe. They wouldn't look nearly as blurry, if at all, if you maxed out anisotropic filtering on your video settings. It's not a bug.