When switching between 3D Anaglyph On/Off the colour of biome and grass can corrupt.
What I expected to happen was:
All grass, leaves and other items affected by biome colours would've changed back to the correct colour.
What actually happend was:
It became 'stuck' in 3D Anaglyph colors.
Steps to Reproduce:
1. In the Main Menu, enable 3D Anaglyph.
2. Make load or create a world. (I recommend making a creative superflat world)
3. Let a few chunks load.
4. Disable 3D Anaglyph.
--OR--
1. Load an existing world.
2. Enable 3D Anaglyph.
3. Close the settings menu.
4. Press F3 + A.
5. Disable 3D Analyph as fast as you can.
Only the chunks which load while 3D anaglyph is on will get a colour corruption. Loading unloaded, existing chucks or generating new chucks won't have a colour corruption.
See screenshots for difference in a Extreme Hills Biome.
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Although that probably isn't an option for some people. There must be an alternative to the easy way.
Can confirm. I also attached a screenshot to demonstrate corrupted grass colours between biomes.