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MC-42120

Rendering new territory in an existing world will have massive flat sides.

Rendering a new part of a world from before 1.7.4 will result in massive flat wall of new land masses. I explored a bit further in over the land and the entire edge of that section is plat or a perfectly square chunk as seen in picture #2.

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CubeTheThird

Because of large changes in the functionality of the world generator, chunks loaded with newer versions may be completely different from that of previous versions. For this reason these massive "walls" appear on the boundaries of the chunks.

Alan Raterink

If I wander deep within the territory that has the flat walls, will it begin to look more normal in contrast to the rest of the world?

migrated

Im just slightly confused with the information below. Is this currently an active bug?

CubeTheThird

It is not exactly a bug. For this to be "corrected", the world generator would have to analyse all the previously generated chunks in order to mesh with them. This is impractical. For that reason this is considered working as intended. See MC-32622 for details.

Nicholas Chard

Yeah, but this shouldn't be happening from 1 minor update...

Alan Raterink

If this was a minor update, why did I just hear from another support team member that there were ‘massive changes to the world generator’? He told me that even tiny changes can vastly change the outcome of the world. From his knowledge, this could vary easily happen from a small change. I just want to know why this is happening and if it could be brought to attention to determine a possible fix.

CubeTheThird

Just to clarify, this is occurring in a world that was created before 1.7.* yes?

Alan Raterink

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Unconfirmed

Minecraft 1.7.4

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