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MC-42166

Overlapping resource packs removes textures in lower packs.

Specific textures revert back to Minecraft default when overlapping resource packs, as follows:

Block Textures
-> double_plant_paeonia_bottom
-> double_plant_paeonia_top
-> double_plant_blue_orchid_bottom
-> double_plant_blue_orchid_top
-> double_plant_grass_bottom
-> double_plant_grass_top
-> double_plant_rose_bottom
-> double_plant_rose_top
-> double_plant_sunflower_back
-> double_plant_sunflower_bottom
-> double_plant_sunflower_front
-> double_plant_sunflower_top
-> double_plant_syringa_bottom
-> double_plant_syringa_top
-> double_plant_sunflower_bottom
-> double_plant_sunflower_top
-> double_plant_sunflower_front
-> double_plant_sunflower_back
-> double_plant_fern_bottom
-> double_plant_fern_top
-> flower_houstonia
-> flower_tulip_orange
-> flower_tulip_pink
-> flower_tulip_red
-> flower_tulip_white
-> glass_black
-> glass_blue
-> glass_brown
-> glass_brown
-> glass_cyan
-> glass_gray
-> glass_green
-> glass_light_blue
-> glass_lime
-> glass_magenta
-> glass_orange
-> glass_pink
-> glass_purple
-> glass_red
-> glass_silver
-> glass_white
-> glass_yellow
-> glass_pane_top
-> glass_pane_top_black
-> glass_pane_top_blue
-> glass_pane_top_brown
-> glass_pane_top_cyan
-> glass_pane_top_gray
-> glass_pane_top_green
-> glass_pane_top_light_blue
-> glass_pane_top_lime
-> glass_pane_top_magenta
-> glass_pane_top_orange
-> glass_pane_top_pink
-> glass_pane_top_purple
-> glass_pane_top_red
-> glass_pane_top_silver
-> glass_pane_top_white
-> glass_pane_top_yellow
-> leaves_big_oak
-> leaves_big_oak_opaque
-> leaves_acacia
-> leaves_acacia_opaque
-> acacia_sapling
-> acacia_big_oak
-> planks_big_oak
-> planks_acacia
-> log_acacia_top
-> log_big_oak_top
-> log_oak_top
-> log_spruce_top
-> log_jungle_top
-> log_acacia
-> log_acacia_top
-> log_big_oak
-> log_big_oak_top
-> dirt_podzol
-> dirt_podzol_top

Item Textures
-> fish_clownfish_raw
-> fish_cod_cooked
-> fish_cod_raw
-> fish_pufferfish_raw
-> fish_salmon_cooked
-> fish_salmon_raw

This can be "patched" by doubling up the textures in the topmost resource pack, but it is a waste of memory, cpu/gpu cycles and time to do so.

This affects all new textures introduced in Minecraft 1.7.

Attachments

Comments 9

Try to be a little more civil when posting bugs and comments. Provide the same respect to us that you expect from us.

I wasn't at all sarcastic. I don't understand why this slipped through when it was such a big feature.

That being said it's not actually part of the bug, so remove it if you will, but I stand by my statement. Professional standards are. Period.

Can you please provide exact steps to reproduce and attach the resource pack(s) in question ?

Would indeed appreciate reproduction help.

Absolutely. It can be reproduced with the currently released version of ACME Pack and ACME Christmas Pack:

http://www.mediafire.com/download/eba4xn644z324an/ACME_Pack_64x_MC17.zip

http://www.mediafire.com/download/toamzll5tlhbzd1/ACME_Christmas_Pack_256x_MC17.zip

Reproduction is just a matter of loading the ACME Christmas Pack over the ACME Pack.

Cannot confirm with the attached resource packs, see screenshots.

Tested with 128x and 256x resolution packs. Errors not reproducable. Probably a case of human error. Chances are I shouldn't have posted this bug whilst under the influence of the flu.

Unless anyone else can confirm/reproduce, this bug can be closed.

Thanks for your time.

Simon Woodington

(Unassigned)

Unconfirmed

missing, overlap, texture

Minecraft 1.7.4

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