When you type
/kill @e[type=!Player]
it tells you that arrows are killed but they are still there.
This as a feature would be very useful considering they don't despawn properly right now. It's at least a simple measure to control lag until that is fixed
Reporter: migrated
Assignee: Nathan Adams
Created: 2014-01-09T16:40:42Z
Updated: 2026-08-20T09:13:47Z
Resolved: 2014-01-10T12:39:28Z
Confirmation Status: Unconfirmed
Affects Versions: Minecraft 14w02a, Minecraft 14w02b
Fix Versions: Minecraft 14w02c
Retrieved 2026-11-08T15:40:48Z
This as a feature would be very useful considering they don't despawn properly right now. It's at least a simple measure to control lag until that is fixed