When an item is on top of a glowstone block and the glowstone is tried to be caught on fire, the item disappeared but can be picked up and upon re-log to the server, the item reappears.
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is duplicated by 5
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Is this still a concern in the latest Minecraft version 14w05b? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.
Related to MC-53850 which is another bug to do with fire turning items invisible.
Actually this is VERY related to MC-53850. Also confirmed for 1.8.6. I'll post what I posted in that bug report (which the comment is here: https://bugs.mojang.com/browse/MC-53850?focusedCommentId=228736&page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel#comment-228736)
Played with this a bit, pretty positive I know what's going on.
When an item is found to be in fire, it takes an initial hit of 1 damage every game tick, and also lights it on fire which does 2 damage every second. The client is ignoring the Invulnerable tag for the initial fire damage hit and "killing" the item in 5 game ticks when it gets to Health:0. So while the server sees the Invulnerable tag and keeps it alive at 5 health, the client sees it in fire, goes Health:4..3..2..1...and kills it at 0, making it invisible.
So for this bug report, even though the fire is quickly removed when lighting a glowstone block, it is still taking damage and getting "killed" by the client (not the server) when it reaches Health:0.
Confirmed in 1.4.7.