When using commands such as "/testfor @e[score_objectiveName_min=3]" all non-player entities will be ignored. For example, if a player has a score of 3 on objectiveName and a pig also has a score of 3, the /testfor command will find the player but not the pig. This also applies to other commands such as "/tp @p @e[score_objectiveName_min=3,c=-1]".
This problem can be replicated by starting a new world and typing these commands:
/scoreboard objectives add objectiveName dummy
/scoreboard objectives setdisplay sidebar objectiveName
(This just shows what entities have a score in that objective; it's not part of the bug.)
/summon Pig
/scoreboard players set @e[type=Pig] objectiveName 3
(The pig's UUID should show up in the sidebar with a score of 3, proving it has been set.)
/testfor @e[score_objectiveName_min=3]
(There should be no output if the bug happens.)
/scoreboard players set @p objectiveName 3
(Sets your own score to 3, your name should appear in the sidebar.)
/testfor @e[score_objectiveName_min=3]
(This time the command will find you, but still not the pig. This bug also happens with all other entities besides pigs.)
Linked issues
is duplicated by 1
Comments 5
This issue duplicates the issue: MC-44571
But this issue is more popular, the description is more detailed and the affected versions are more up to date.
That is MC-25174. Please do not create another report.
This is still the case in 14w08a, and it happens on mac. It is ruining my map, so I hope it gets fixed soon.