mojira.dev
MC-47518

Mobs glitching into walls and self-suffocating.

What I expected to happen was...:
Mobs glitchedin walls not dying when I launch the world in the new snapshot.

What actually happened was...:
All mobs glitched in walls (like when you made spawn too many chickens in a little hole) instantly died at the launch of the map.

Steps to Reproduce:
1. Create a random map (not in 14w06a), dig a hole, make spawn a lot of mobs, to be sure some of them are pushed in the walls.
2. Upgrade your game to snapshot 14w06a
3. Join the world and see all the mobs glitched actually died.

Linked issues

Comments 3

Yes, on my post MC-47530, I explain this too. I logged on to all of my chickens having escaped from the glass tube. There was no way they could get out before. I know they are messing with the Mob AI, but I really, really hope this is a bug.

Is this still a concern in the current Minecraft version? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases. If this has been done, we can reopen the issue.

Keep in mind that the "Resolved"-Status on this ticket just means "Answered", and that we are waiting for further information on whether this issue still exists or not. We will reopen it as soon as the requested information has been delivered.

Ticket resolved as incomplete, because no answer in a reasonable amount of time (1+ year), if it still happens, please update the ticket.

Soska

(Unassigned)

Unconfirmed

Minecraft 14w06a

Retrieved