No fall damage after respawning on top of a deep hole
That wasn't a lag
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is duplicated by
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Is this still a concern in the current Minecraft version? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases. If this has been done, we can reopen the issue.
Keep in mind that the "Resolved"-Status on this ticket just means "Answered", and that we are waiting for further information on whether this issue still exists or not. We will reopen it as soon as the requested information has been delivered.

Updated affected versions

Reopened, thanks
Maybe that's intended and caused by a cool down timer after respawning to prevent fall damage.
What happens, if you place some blocks slightly below the spawn point, so that the player will fall onto that blocks and after falling on that blocks you jump into thal deep hole ?