mojira.dev
MC-50315

The new AI ignores NBT Tags

Skeletons (without a bow) with an helmet will still hide in the shadow, Zombies with a helmet will not hide in the shadow.
Zombie AI was earlier updated and there are no problems with them.
But the skeleton AI is recently updated and there are issues with.

Command:

/summon Skeleton ~ ~1 ~ {Equipment:[{id:270},{},{},{},{id:298}],Attributes:[{Name:generic.maxHealth,Base:50}]}

I expected that the skeleton would try to attack me.
But he is somehow scared for the light while he has an helmet on his skull.
The Zombie with a helmet will try to attack you, the skeleton not.

1. This can be reproduce this with the command:

/summon Skeleton ~ ~1 ~ {Equipment:[{id:270},{},{},{},{id:298}],Attributes: [{Name:generic.maxHealth,Base:50}]}

2. Let the skeleton summon in the shadow
3. Go out of the shadow, then do gm 0
4. the skeleton will not walk to you or trying too attack you.
But the zombie will walk to you!

This bug occures since 14w06a/b
and it is still active in the latest snapshots.
Please fix 🙂

Attachments

Comments 3

Will this ever be fixed?

Is this still a concern in the current Minecraft version? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases. If this has been done, we can reopen the issue.

Keep in mind that the "Resolved"-Status on this ticket just means "Answered", and that we are waiting for further information on whether this issue still exists or not. We will reopen it as soon as the requested information has been delivered.

Ticket resolved as incomplete, because no answer in a reasonable amount of time (1+ year), if it still happens, please update the ticket.

Tracker

(Unassigned)

Unconfirmed

Minecraft 14w08a, Minecraft 14w10b, Minecraft 14w10c

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