mojira.dev
MC-50436

Friendly Fire false command does not affect entities

Even when all entities are in the same team and friendly fire is set to false, mobs still damage the player (primed TNT does not, but only if placed. Summoned primedTnt that is joined into the same team as the player still damages the player).

Linked issues

Comments 5

Is Friendly Fire supposed to affect non-player entities ?

Since friendly fire affects tnt that you placed down, I would assume so. Furthermore, if it does affect non-player entities, mapmakers would have a lot more control over entities. However, it may as well be working as intended.

Sam Lindbloom-Airey

Entities can join teams, so I would assume so.

Deleted account

Is this still a concern in the current Minecraft version 14w19a / Launcher version 1.3.11 or later? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.

In version 1.8, damage to entities and players with friendlyfire=false still occurs. However, mobs no longer actively attack the player. (the player can still attack mobs on the same team, and skeleton arrows, creeper explosions, etc still damage entities/players on the same team).

Quasar T

(Unassigned)

Unconfirmed

Minecraft 14w10b, Minecraft 1.8

Retrieved