For example, I am attempting to use the scoreboard objective "stat.damageDealt" on a Zombie. The Zombie's score does not go up when he damages or kills me...
For example, I am attempting to use the scoreboard objective "stat.damageDealt" on a Zombie. The Zombie's score does not go up when he damages or kills me...
The stats in the game are only working for players, not for other entities. Changing this would cause a huge performance hit.