For this update, minecart physics has apparently been reverted, however, stacked minecarts with tnt do not explode with the same force as they used to. The pictures taken at the same altitude show the difference, the larger explosion is from before the 1.8 pre releases and the smaller one from after. The stacking was achieved by having a dispenser place 27 minecarts with tnt on an powered rail, then powering the powered rail thus sending the minecarts off the rail (as they are stacked they keep velocity). The minecarts detonated upon impact with a dirt block. Note: I believe it is a useful feature to keep the large explosion radius as it provides more opportunities for vanilla war servers.
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Is the inverse glitch (stacking tnt minecarts stacks velocity, throwing you 1000s of blocks in the air) not a glitch, then? Or is this one the glitch? Which one is intended?
bob, I want to know what is intended by mojang since by my logic, if you pack more explosives into a smaller space you should get a larger explosion which means larger crater (up to a certain point) and a larger effect on entity velocity. So I reported this because I want to find out whether mojang think the same way I do on this issue or not.
Confirmed. Also, TNT seems to be nerfed, because a block of TNT only destroys all but 6 stone, when it destroied all of it before.