If I stand on the floor in a redstone-ready flatworld (or anywhere else just on a sanstone block) and do:
/summon FallingSand ~ ~-1 ~ {Time:1,Motion:[.05,.5,.0],Block:sandstone}
Then it removes the sandstone block beneath me as if Time was 0, but only client side. So when I reload the world or chunk it reappears and when I try to fall in it (what happens immediately because I'm already standing on it) the server will push me back while the client keeps trying to fall down, and the sandstone reappears when I try to place any block where it was.
Comments 4
Is this still a concern in the current Minecraft version? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases. If this has been done, we can reopen the issue.
Keep in mind that the "Resolved"-Status on this ticket just means "Answered", and that we are waiting for further information on whether this issue still exists or not. We will reopen it as soon as the requested information has been delivered.
Tested command on regular superflat world and confirmed.