What I expected to happen was...:
That the games set the spawnpoint for the target player (doesnt matter if @p or direct name).
That it does the same as /spawnpoint just for a targeted player
That it works like in 14w25b
What actually happened was...:
An Error Named:
"Usage: /spawnpoint OR /spawnpoint <player> OR /spawnpoint <player> <x> <y> <z>
Steps to Reproduce:
Type /spawnpoint @p in 14w26c
Linked issues
is duplicated by 4
Comments 10
wouldn't that set the players spawn directly at the command block, if it does then i cant do that because the command block is in bad a location.
I want the players to have the location of where there currently at to be spawn pointed....I guess I could use /execute @p......spawnpoint to work with it, but still why are they getting rid of the command.
confirmed. normally it should set the spawnpoint to @p's location, when no coordinates are given
I know a lot of adventure maps which would break by this bug
Confirmed.
Either it's a bug, or the function was removed but the help not changed.