Tokes
thats not gonna work for me cause i need lava to appear where it lands and its gonna land somewhere non specific.
I think this issue was wrongly mark W.A.I because the falling sand entity is suppose to be rendered as the TileID it was assigned, this problem has never occurred before, just until now. As far as i know this problem is confirmed for 14w30c, 14w31a, 14w32a,b,c,and d.
this happens to me too, it flashes it for a split second and the color of it happens to be different the eyes are white for some reason, like the face bombs that the wither throws at you.can be removed by /kill @e.
yes I have this same problem too and it happens when you have command blocks run consistently, this problem can be sped up if you have allot of 20 pulse per second command block clocks in minecraft running at the same time. with around 15 of these clocks running the game starts to encounter serious lag within 3-5 minutes. however when you break all the clocks the lag completely stops until you try to run any command or something, then the game lags for up to 4 seconds per command you enter. this usually fixes it self when you restart.
PS: When you close the game after it lags heavily, java happens to still run in the background of your computer, and for some reason it still uses a large amount of the power from the CPU, from 50% - 100%.
PPS: Still happens in 14w29b,14w30b,14w30c
Here is a perfect test world that should make this problem occur even faster
https://www.dropbox.com/sh/3im46t3ukqe0xr2/AABz1zcrRJ5O1nsP8tdDx-rla
Same problem here with a Nvidia Geforce GTX 660 2gb.
I get around a 29% decrease in frames.
How come this command doesn't work anymore.When I used it in 14w26c it works as intended but now I get an error in 14w28a saying [13:40:26] An unknown error occurred while attempting to perform this command. Something isn't working right and this problem isn't a works as intended.
Command: /particle blockdust_95_15 208 55 -813 10 23 20 1 10000
it also effects NVIDIA GTX 660.
wouldn't that set the players spawn directly at the command block, if it does then i cant do that because the command block is in bad a location.
I want the players to have the location of where there currently at to be spawn pointed....I guess I could use /execute @p......spawnpoint to work with it, but still why are they getting rid of the command.
I hope its just a bug cause I need this command
I want to include that regular minecarts and probably altered ones to, speed up to an unbelievable rate when you have them run on small redstone rail hills repeatedly, and they fly straight off when they hit a corner and sometimes even glitch a few blocks outside of the corner at this speed.(the only problem with minecarts was they sink underground,why cant we get the same physics back from 1.7.5).
false, i found out that it works as intended but it would be great to have this ability
I think this problem is related to java itself, because i'm failing to get the bug to show up again on both of my computers. This is happening sometime after both had a java update and now the bug doesn't appear in ether the newer or older versions of the snap shots, including the ones I claimed still showed the bug. I can't confirm if it was the java update that caused this bug to be fixed, because i get problems trying to rollback java. But from both of my computers, this bug is no more.