A retracting piston flickers slightly in the last moment of being retracted.
Issue is not screenshotable.
Does not occur in 14w28b.
Enabling / Disabling VBO has no effect.
Related issues
discovered while testing
duplicates
Attachments
Comments


I have discovered another problem: Sometimes (I cannot figure out the exact circumstances), an extended piston will lose the texture of the arm and head, just leaving a base. The block that has been moved will also lose its texture in this case. I'm not sure if the two glitches are related, but it seems likely.
Do you want me to report this as a separate issue?

Alright. Just making sure.

You can see how the piston, piston head and the moving block flicker in the attached video.

I can confirm this.
It is even worse when the cmoputer is slow/stressed (dont know if its serverside or clientside sinde that matters though)
Beleve it or not, but this have some huge implications when it comes to some builds like elevators, traps or anything else that requires something to be held in place, since you fall through them and mobs can glitch through them when they flicker.

My PC can hit up to 500fps in the latest snapshots but it still flickers.

This is the same issue as MC-62238.
One should be considered a duplicate not "relates to"

Here's my video example of the bug - https://www.youtube.com/watch?v=EX9tHztN9zQ

Confirmed for 14w32d

Confirmed for 14w34d

cmon it is not fixed in 1.8 pre-release1.

You're right. Didn't look long enough.

It is definitely better but not 100% fixed.