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MC-65331

Particle Location Glitch

When using spawners, the spawner particles often become displaced very briefly in different places.

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Comments 8

Can you input the exact code to setblock the particle spawner?

For the spawner pictured,

setblock ~ ~-1 ~ minecraft:mob_spawner 0 replace {EntityId:XPOrb,SpawnCount:1,SpawnRange:1,MinSpawnDelay:1,MaxSpawnDelay:1,MaxNearbyEntities:32000,RequiredPlayerRange:10,SpawnData:{Pos:[2.5,102.0,8.5],Age:5999}}

Maybe it's fixed? I can't reproduce in 14w32a. I take you are building Jesper's XP Item clock?

I am using Jesper's XP Item clock. I went into the same world in 14w32a, and I'm still having the problem with every spawner in the world. Sometimes I'll be walking down a hallway and see spawner particles flying about.

I can record, upload, and link a short video of the effect if you'd like to see. I'm not sure I described it well.

Can you post your world file?

Okay after testing, I discovered the bug. Excellent find! It's not about mob spawners, it's about particles in general. They visually duplicate at 0 0 0. I confirmed this with a clock and particle command.. But someone has reported it already. So this is a duplicate of MC-64653 and can be closed. But excellent job on finding that bug. Keep your info updated at the other bug.

Finn Mayhew

(Unassigned)

Unconfirmed

Minecraft 14w31a

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