When I was testing how stacking strings would work in a Command Block I came to the issue that my game crashed as I pasted in a huge command (Attachment:
[media]| 32.9KB) and hit enter...
The reason was, I reached the command block character limit. As I tried it again I saw that it didn't even display the whole command, and as I hit enter it crashed again...
Crash Report File:
[media]BUT: The main problem here is not, that the game crashes on reaching the character limit, the main problem is the character limit itself!
The limit is already reached by stacking 14 strings, which needs a command that contains 32,738 backslashes ( \ ).
Stacking 13 strings only needs 16,356 backslashes ( \ ) (Attachment:
| 16.8KB).
I do know in terms of programming it is hard to give no limitation on the command length, but it would give us more freedom and possibilities at things like "single command block creation"...
I don't say it is important to remove the limitation, but... You know... Why are minecraft worlds endless? Is that "important"?... Think about that...
If you did, thank you for reading the whole report!
Additional info by @unknown can be found in this comment.
Description: Updating screen events
java.lang.IllegalArgumentException: Payload may not be larger than 32767 bytes
at im.<init>(SourceFile:33)
at ayq.a(SourceFile:84)
at axu.a(SourceFile:350)
at ayq.a(SourceFile:111)
at axu.k(SourceFile:413)
at axu.p(SourceFile:390)
at ave.s(SourceFile:1497)
at ave.av(SourceFile:888)
at ave.a(SourceFile:325)
at net.minecraft.client.main.Main.main(SourceFile:124)
Linked issues
is duplicated by 4
relates to 2
Attachments
Comments 17
From MC-73739:
The problem is mainly that the game makes no difference between ANSI characters (which take 1 byte) and unicode characters which take at least 2 bytes (which also depends probably how they are encoded).
So there are two different bugs which appear with unicode strings:
1. Using this (10,922 unicode characters; 10,922 is about 1/3 of 32,767; with 10,000 it works)
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The game crashes (same report as already attached)
2. With an too long unicode string (16,000 characters) the encoder crashes
Well obviously 20,000 characters are the limit here so you have to create yourself an 16,000 long unicode string
Encoder crash
---- Minecraft Crash Report ----
// On the bright side, I bought you a teddy bear!
Time: 02.01.15 18:48
Description: Updating screen events
io.netty.handler.codec.EncoderException: String too big (was 16000 bytes encoded, max 32767)
at he.a(SourceFile:255)
at byv.a(SourceFile:82)
at bxf.a(SourceFile:342)
at byv.a(SourceFile:111)
at bxf.k(SourceFile:405)
at bxf.p(SourceFile:382)
at bst.r(SourceFile:1488)
at bst.at(SourceFile:884)
at bst.a(SourceFile:321)
at net.minecraft.client.main.Main.main(SourceFile:124)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at he.a(SourceFile:255)
at byv.a(SourceFile:82)
at bxf.a(SourceFile:342)
at byv.a(SourceFile:111)
at bxf.k(SourceFile:405)
at bxf.p(SourceFile:382)
-- Affected screen --
Details:
Screen name: byv
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [cio['Marcono1234'/104, l='MpServer', x=-26,35, y=65,02, z=-102,16]]
Chunk stats: MultiplayerChunkCache: 1032, 1032
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: -252,00,64,00,36,00 - World: (-252,64,36), Chunk: (at 4,4,4 in -16,2; contains blocks -256,0,32 to -241,255,47), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Level time: 2591 game time, 2591 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Forced entities: 56 total; [abs['Fledermaus'/13325, l='MpServer', x=-37,28, y=62,10, z=-111,75], abs['Fledermaus'/13326, l='MpServer', x=-40,66, y=50,09, z=-142,88], agi['Zombie'/12308, l='MpServer', x=-81,50, y=38,00, z=-35,50], agi['Zombie'/12309, l='MpServer', x=-80,53, y=38,00, z=-39,72], aer['Creeper'/10262, l='MpServer', x=-46,00, y=39,00, z=-128,50], agi['Zombie'/12312, l='MpServer', x=-79,50, y=38,00, z=-35,50], ace['Kaninchen'/72, l='MpServer', x=-90,22, y=64,00, z=-63,41], cio['Marcono1234'/104, l='MpServer', x=-26,35, y=65,02, z=-102,16], ady['item.tile.mushroom'/137, l='MpServer', x=-43,13, y=10,00, z=-125,88], abv['Huhn'/138, l='MpServer', x=-54,13, y=66,00, z=-98,59], abv['Huhn'/139, l='MpServer', x=-48,50, y=67,00, z=-89,50], abv['Huhn'/140, l='MpServer', x=-42,38, y=67,00, z=-90,63], abv['Huhn'/141, l='MpServer', x=-41,41, y=64,00, z=-105,41], ace['Kaninchen'/142, l='MpServer', x=-31,09, y=66,00, z=-63,06], ace['Kaninchen'/143, l='MpServer', x=-36,31, y=68,28, z=-70,09], ace['Kaninchen'/144, l='MpServer', x=-38,28, y=67,00, z=-63,34], ace['Kaninchen'/148, l='MpServer', x=-38,33, y=64,14, z=-126,23], ace['Kaninchen'/149, l='MpServer', x=-29,25, y=64,00, z=-117,78], ace['Kaninchen'/150, l='MpServer', x=-32,50, y=64,00, z=-137,88], aer['Creeper'/12446, l='MpServer', x=-37,50, y=16,00, z=-116,50], ady['item.item.seeds'/2209, l='MpServer', x=-76,69, y=63,00, z=-135,81], abs['Fledermaus'/12486, l='MpServer', x=-32,75, y=23,10, z=-153,34], abs['Fledermaus'/12487, l='MpServer', x=-36,97, y=27,00, z=-145,81], agi['Zombie'/13511, l='MpServer', x=-10,50, y=24,00, z=-127,50], abs['Fledermaus'/12491, l='MpServer', x=19,63, y=14,59, z=-161,44], ace['Kaninchen'/6405, l='MpServer', x=5,50, y=64,00, z=-103,50], ace['Kaninchen'/6406, l='MpServer', x=6,50, y=64,00, z=-102,50], ace['Kaninchen'/6407, l='MpServer', x=-20,03, y=64,00, z=-117,84], afw['Skelett'/13589, l='MpServer', x=-91,50, y=18,00, z=-125,50], aes['Enderman'/13649, l='MpServer', x=17,50, y=19,00, z=-179,50], aer['Creeper'/13677, l='MpServer', x=-71,50, y=35,00, z=-142,50], agd['Spinne'/13688, l='MpServer', x=31,50, y=12,00, z=-167,50], agd['Spinne'/13691, l='MpServer', x=36,50, y=12,00, z=-163,50], aer['Creeper'/13726, l='MpServer', x=-90,53, y=26,00, z=-131,03], agi['Zombie'/12705, l='MpServer', x=-76,00, y=27,00, z=-177,63], aes['Enderman'/12713, l='MpServer', x=50,50, y=18,00, z=-99,50], aes['Enderman'/12714, l='MpServer', x=49,50, y=18,00, z=-99,50], aer['Creeper'/13831, l='MpServer', x=-39,50, y=19,00, z=-124,50], aer['Creeper'/13832, l='MpServer', x=-38,50, y=19,00, z=-124,50], aer['Creeper'/13833, l='MpServer', x=-35,50, y=19,00, z=-123,50], afw['Skelett'/13835, l='MpServer', x=-39,50, y=19,00, z=-125,50], agd['Spinne'/11813, l='MpServer', x=-47,50, y=24,00, z=-178,50], agd['Spinne'/11814, l='MpServer', x=-46,50, y=24,00, z=-180,50], aer['Creeper'/13889, l='MpServer', x=-47,50, y=59,00, z=-131,50], aer['Creeper'/9903, l='MpServer', x=-56,47, y=23,00, z=-128,06], abs['Fledermaus'/9942, l='MpServer', x=-8,59, y=28,26, z=-124,95], ady['item.item.seeds'/9957, l='MpServer', x=-23,88, y=63,00, z=-80,28], aer['Creeper'/7927, l='MpServer', x=-92,50, y=33,00, z=-121,50], agi['Zombie'/14086, l='MpServer', x=-40,50, y=15,00, z=-41,50], agd['Spinne'/11024, l='MpServer', x=-82,13, y=31,00, z=-147,91], aer['Creeper'/13172, l='MpServer', x=-40,60, y=43,00, z=-101,95], afw['Skelett'/14238, l='MpServer', x=43,50, y=14,00, z=-164,50], agi['Zombie'/14267, l='MpServer', x=-33,50, y=38,00, z=-24,50], agi['Zombie'/14270, l='MpServer', x=-33,50, y=38,00, z=-23,50], aer['Creeper'/14271, l='MpServer', x=-31,50, y=39,00, z=-122,50], aer['Creeper'/14272, l='MpServer', x=-37,50, y=39,00, z=-121,50]]
Retry entities: 0 total; []
Server brand: vanilla
Server type: Integrated singleplayer server
Stacktrace:
at cen.a(SourceFile:308)
at bst.b(SourceFile:2287)
at bst.a(SourceFile:330)
at net.minecraft.client.main.Main.main(SourceFile:124)
-- System Details --
Details:
Minecraft Version: 1.8.2-pre1
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 183684064 bytes (175 MB) / 658014208 bytes (627 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 5, allocated: 17, tallocated: 89
Launched Version: 1.8.2-pre1
LWJGL: 2.9.1
OpenGL: AMD Radeon HD 6800 Series GL version 4.4.13283 Compatibility Profile Context 14.501.1003.0, ATI Technologies Inc.
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: Yes
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: []
Current Language: Deutsch (Deutschland)
Profiler Position: N/A (disabled)
You're right, the line "String too big (was 16000 bytes encoded, max 32767)"
from your crash report is clearly caused by a bug inside the encoder
and not created due to the character limit...
(DE) Schön andere Deutsche hier anzutreffen. 😉
Still in 1.9.3-pre2
---- Minecraft Crash Report ----
// Surprise! Haha. Well, this is awkward.
Time: 27.04.16 19:40
Description: Updating screen events
java.lang.IllegalArgumentException: Payload may not be larger than 32767 bytes
at ir.<init>(SourceFile:36)
at bfw.a(SourceFile:133)
at bfw.a(SourceFile:168)
at bez.l(SourceFile:420)
at bez.p(SourceFile:387)
at bcd.t(SourceFile:1597)
at bcd.av(SourceFile:984)
at bcd.a(SourceFile:414)
at net.minecraft.client.main.Main.main(SourceFile:124)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Thread: Client thread
Stacktrace:
at ir.<init>(SourceFile:36)
at bfw.a(SourceFile:133)
at bfw.a(SourceFile:168)
at bez.l(SourceFile:420)
at bez.p(SourceFile:387)
-- Affected screen --
Details:
Screen name: bfw
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [bmr['_SunCat_'/3, l='MpServer', x=9,54, y=4,00, z=7,78]]
Chunk stats: MultiplayerChunkCache: 225, 225
Level seed: 0
Level generator: ID 01 - flat, ver 0. Features enabled: false
Level generator options:
Level spawn location: World: (8,4,8), Chunk: (at 8,0,8 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 579417 game time, 37420 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Forced entities: 4 total; [xs['entity.ItemFrame.name'/0, l='MpServer', x=-6,03, y=4,50, z=-6,50], ze['Villager'/1, l='MpServer', x=10,53, y=4,00, z=1,49], ze['Villager'/2, l='MpServer', x=8,38, y=4,00, z=17,47], bmr['_SunCat_'/3, l='MpServer', x=9,54, y=4,00, z=7,78]]
Retry entities: 0 total; []
Server brand: vanilla
Server type: Integrated singleplayer server
Stacktrace:
at bks.a(SourceFile:365)
at bcd.b(SourceFile:2536)
at bcd.a(SourceFile:423)
at net.minecraft.client.main.Main.main(SourceFile:124)
-- System Details --
Details:
Minecraft Version: 1.9.3-pre2
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.8.0_91, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 134002112 bytes (127 MB) / 249442304 bytes (237 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.9.3-pre2
LWJGL: 2.9.4
OpenGL: GeForce GT 620M/PCIe/SSE2 GL version 4.3.0, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: Yes
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs:
Current Language: English (US)
Profiler Position: N/A (disabled)
CPU: bcd$8@4e111e08
I'm resolving this issue as invalid, as it's a feature request at its core.
The crash is fixed now in 1.13, since it uses a dedicated packet instead of a plugin message (and thus the limit is actually the string limit); however, the encoding issue @unknown mentioned is still present (and I'm going to create a separate ticket for that).
To my understanding, there also is no need to nest anymore, as functions can fulfill that purpose. However, I'm not a commands person, so I'm not 100% sure of that.
Is this still a concern in the current Minecraft version? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases. If this has been done, we can reopen the issue.
Keep in mind that the "Resolved"-Status on this ticket just means "Answered", and that we are waiting for further information on whether this issue still exists or not. We will reopen it as soon as the requested information has been delivered.