I have a world that I play using minecraft 1.7.10.
Using creative mode I have built a zombie pigman farm where zombie pigman fall to their deaths after stepping on a pressure plate and being pushed into a trench by a piston. At the bottom of the trench are hoppers chained together so where ever the zombie pigman dies a hopper picks up the dropped loot and sends down the chain until it reaches a collection chest. On top of the hoppers are half slabs. Where I stand is right next to the chest on y = 5.5. The collection chest is directly below and to the side of the trenches so I can hear the zombie pigman dying.
I have modified the environment to the point that no zombie pigman can spawn within 128 blocks of where I stand in the collection area unless they spawn on the spawning pads directly above. The spawning layers are as following: y=35 y=40 y=45 y=50 y=55.
I know that no zombie pigman can spawn outside of the farm because I have removed all nether rack from layers y = 32 to y = 122 inclusive and layer 32 is lava source blocks. I also know that there are no caves in the remaining nether rack layers y < 32 and y > 122.
I copied the world out of the saves folder for minecraft 1.7.10 and pasted it into the saves folder for minecraft 14w32d.
I then launched minecraft and monitored the collection chest. I stopped hearing zombie pigman dying and my chest stopped filling with rotten flesh and gold ingots.
I think that spawning is broken somehow.
Update: after flying around the spawning pads for a few minutes in creative mode with F3 debug information displaying, I did occasionally see one or two zombie pigman. However, my E value in the debug information has only gone up to 4 on the right hand side (ex: 0/4 1/4 etc). Is the spawning algorithm thread being cut short or something?
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Copied farm into a redstone ready template and removed the ceiling to provide a more complete picture of what the inside looks like
Is it true that zombie pigman can spawn in two blocks of air on nether rack and nether rack covered with wooden planks?
If I can assume that then I calculate 772 available blocks to spawn on per level.
(26 blocks * 2 - 8) * 2 //each end with the piston blocks subtracted out
+ (46 blocks * 2 - 16) * 9 //each row with the piston blocks subtracted out
88
+ 684
=772
Please attach a screenshot of where they are supposed to spawn.