Basically what the title says. I summoned a NoAI villager and teleported it to a certain rotation. Then I left the chunks. When I came back, it was at the 0,0 rotation.
It seems that this will always happen, because if i summon a villager and give it a preset rotation without the NoAI rotation, then give it the NoAI tag, this bug will still occur. I am unsure if this works with other mobs.
Why is this solved as 'wont fix'?
Is it too difficult or is there another reason?
I understand Villagers are a subclass of Mobs, but Pigs for example keep their rotation, so apparently it is possible for Pigs, why not Villagers? Is there something else that prevents this from working?
The only workaround I see is to place a redstoneclock in the spawnchunk with a commandblock that TPs every villager to their location with a certain rotation. That's kind-a stupid 😞