Zombies and skeletons, while swimming in the water, take quite often sun damage. And after awhile they die.
As a glitch is interesting but may have side effects.
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Comments 9
I noticed this too. Actually the bug is that as they bob there, every 1 out of 20 times they bob too high and burn for a second. By about 5 minutes (noon) they're guaranteed to have burnt to death. In water. I don't remember seeing that in older versions.
I would agree back when I played survival, skeletons in water never died. But why would you want this back?
If they "bob too high" I am worried this may influence their path-finding and could cause a slow movement in the water.
I cannot know if is a clean intended solution or a bug with side-effects.
Yeah but why would it matter? You don't want the hostile mobs dying in sunlight?
Sounds like the bug is no related to sun but rather that they bob higher in water now?
How can we make a request for the issue to be reopened? This was never invalid, because skeleton and zombie AI is supposed to make them seek water or a shaded area to prevent themselves from burning in the daylight. The fact that they still burn while being in the safety of water is bugged behavior caused by the bobbing pushing them too high up. The issue is still in 18w16a, hopefully this gets looked at again.
They will take damage because they are in the sun. Water put out the flames, but it doesn't heal them.