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MC-69622

Event loop lag with projectiles

When you throw a projectile i.e. shoot an arrow or throw a potion from a high place, it will fall normally for about half of the fall, then it will randomly disappear and reappear about 10 blocks higher than where it disappeared and will do this until it hits the ground. This is caused by the event loop taking control of the object and putting it where it would be if it were running at a efficient speed... I think Mojang could calculate the motion of an entity with time, so the event loop wouldn't cause objects to do this.

Comments 2

Is this still an issue in the current Minecraft Snapshot 15w46a or later? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.

Ticket resolved as incomplete, because no answer in a reasonable amount of time (1+ year), if it still happens, please update the ticket.

Dylan Beswick

(Unassigned)

Unconfirmed

Minecraft 1.8-pre1, Minecraft 1.8-pre2, Minecraft 1.8, Minecraft 1.8.1

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