Bow costs seem disproportionately high to begin with, but if you rename your bow more than once, it causes it to increase exponentially.
In the attached screenshots, I first noticed it when I went to repair my bow in survival. When it said it was too expensive despite only having two enchantments, I switched to creative and noticed that each time I renamed it, the cost went up dramatically.
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Is this still an issue in the current Minecraft Snapshot 15w47c or later? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.
confirmed in 1.8.1 pre-3. However, this bug is best described in that naming the bow in the anvil is counted as a repair when in fact nothing is being repaired (just renamed). I would suggest renaming/reclassifying the bug in that fashion.