The entity FallingSand's AI is broken.Two sand blocks,or any blocks affected by gravity,is stacked one top of another and a torch,or any block that it should break on,is placed on a wall(shown in picture 1).When the bottom sand is destroyed,the top sand just falls through the torch and does not self-destruct(picture 2).I don't think this works as intended
Duplicate of Works As Intended (marked as such by a developer)
MC-3262