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MC-74257

Local difficulty has no effect in Easy

The maximum value for local difficulty in Easy is 1.5, while everything that uses it doesn't have any effect until local difficulty passes 2.0. Thus, in Easy, zombies and skeletons don't get armor, don't get enchanted weapons, can never pick up dropped equipment, and so on.

Comments 5

That's sounding pretty intended.
Easy = No armor, no enchanted weapons.

If it were intended then why not skip the calculation of local difficulty entirely for Easy? Why pretend the local difficulty rises from 0.75 to 1.5 when it has no effect?

I note mobs would spawn with armor and so on in 1.7 on Easy.

this sounds intended to me

I would assume that the difficult from .75 to 1.5 would affect spawn rates

You would assume wrong, because local difficulty has no effect on spawn rates on any difficulty level.

But as of 15w38a there is now one effect: chance of a lightning bolt spawning skeleton trap horses is affected by local difficulty even in easy.

Anomie X

Erik Broes

Unconfirmed

Minecraft 1.8, Minecraft 1.8.1-pre4, Minecraft 1.8.2-pre1, Minecraft 1.8.2-pre3, Minecraft 15w32b

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