I was showing my friend my treehouse and a weird glitch happened.
It seems to only happen in chunks that have been Reloaded, such as when switching render distances. It shows random textures such as TNT when no TNT is in the world. Also when it starts showing up, Norton Security Suite pops up a Performance Alert saying Java Platform SE binary is using a lot of memory or something like that.
Linked issues
is duplicated by 2
Attachments
Comments 11
It does persist. And here's a link to the pastebin of the crash report. http://pastebin.com/WwDB8GcS
Neither your Java nor your graphics card driver are up to date.
Please update both and report if the problem persists.
By the way, Bradford, the 'Environment' section of the bug report refers to your computer environment and MC configuration (For example: Core i7, nVidia GTX660, Windows 7, Java 6.1, Singleplayer).
I would also recommend updating LWJGL to 2.8.4.
Why don't you sipmply update your graphics driver (proposed nearly a month ago):
OpenGL: GeForce 7300 LE/PCIe/SSE2 GL version 2.1.2, NVIDIA Corporation
is not up to date.
For your graphics card the newest driver is Version 307.74 of January, 2013.
Please force a crash by pressing F3 + C for 10 seconds while ingame and attach the crash report here.
Does the effect persist after relogging / restarting ?