If you push mobs with "dead" sounds to lava, they will eventually die, but will play the wrong sound when dead
What I expected to happen was...:
The "dead" sound would play when the mobs died
What actually happened was...:
The "hurt" sound played when the mobs died.
Steps to Reproduce:
1. Spawn a mob that has a "dead" sound (e.g: spider, pig, etc.)
2. Push it to lava and wait for it to die
3. You'll hear that when dead, the mob plays the "hurt" sound rather than playing the "dead" sound.
Duplicate of MC-3735 (the lava kills/damages the mob quickly causing the sound to not play).