When in gamemode 3 (spectator mode) the player when at a very slow speed, a speed which can't really be recorded easily, would when intersecting blocks (from for example a horizontal corner) be narrowly pushed around the block, as if they were in any gamemode but spectator, like survival. Basically the same block to player behaviour, except at slow speed. For example it's just a number, which should be at 0, like the players interaction with blocks. in /gamemode 3 it's at 1 of 100, and any other gamemode 100 of 100. Or rather the speed.
This although is a small bug, should addressed 🙂
Has only happened in the overworld, cannot it occurs in the nether, or end.
Comments 3
Is this still an issue in the current Minecraft Snapshot 15w47c or later? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.
Confirmed for 1.8.2-pre6 (also in Overworld, haven't tested yet in other dimensions). To reproduce go into spectator, scroll down until the speed is a 0 (pressing the movement keys does nothing), scroll up 2-3, go into a block (better when your feet is under the block but your head is over it), and lightly tap any movement key while facing diagonally. When you slow down, notice that you get pushed in one of the four cardinal directions (North, South, East or West).
EDIT: After further testing this also seems to happen in midair, as well as when flying in Creative and when moving in water.