Item models are now limited when using the display tags "scale". In previous versions, you could use massive scales and it was a really useful feature. However in 1.8.1 pre-5 it gets limited when the scale exceeds a value of ~2ish (Not tested for exact value). Screenshots show the difference between 1.8.1pre-4 and 1.8.1pre-5, using an item model on an armor stand using a 16 scale. I also included the item model I am using.
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I just found it strange that it had been a feature since block models and blockstates were introduced and that it was left in till now if it was never intended. Also searge tweeted about "breaking some rendering code" during the release of 1.8.1pre-5 and I thought it might be related. (https://twitter.com/seargedp/status/560495590124310528)
The comment from yesterday has been removed and the post has been marked as resolved again. Was this to do with the Jira maintenance yesterday? If so could you reopen it again please? Original comment was somewhere along the lines of "I made a lot of things using this and they are now broke because of it. A resource pack is meant to change the way mine craft looks, why should it matter if it doesn't look 'minecrafty'"
Is this still an issue in the current Minecraft Snapshot 15w47c or later? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.
Why do you think this is a bug ?
To have item models in a very large scale doesn't seem to be Minecrafty...