Yet from a version 1.5.2. I noticed that creeper will not be explosion if to shut the door to before him from a house
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It would be nice in Hard Mode, if losing line-of-sight didn't cancel the explosion. Creeper could make a guess based on how much time passed since it saw you, and based on the materials in between, whether you're still in its blast radius.
Although I think this whole ticket might be a feature request.
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Wall = Block view of creeper?