Everytime I push a horse through a nether portal and it comes to the other dimension, it suffocate in obsidian or in surrounding blocks. Sometime, I can't get out of it an dies.
Note that this may actually be three bugs:
Horses can suffocate from walls because they are partially teleported into them
Players can push horses into the obsidian wall after portal teleport
Horse size is not accounted for when placing horse inside the portal (MC-121098)
This ticket only describes the first two bugs, which should be properly tested and split into two tickets at some point.
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I'm fairly sure it's because when the nether chunk is loading when you step through, your hitbox pushes the horse into the frame of the portal. This should be impossible - perhaps it's because the horse loads before the surrounding terrain or the horse gets shifted because the game tries to avoid two entities taking up the same location. In any case, it sucks.
I can confirm that this bug has been present in 1.9 Pre 1, 1.9 Pre 2, and 1.9 Pre 3.
Steps to recreate:
1. Tame any horse or donkey.
2. Ride into Nether Portal
3. Dismount (Horse will teleport through portal)
4. Enter portal
5. Horse will be suffocating or dead nearly 100% of the time with traditional 2 wide x 3 high portals.
They appear within frame of portal. Happens both in Overworld > Nether, and Nether > Overworld portals.
6. Horses may still end up within portal frame for larger portals.
confirmed for the 1.9 as downloaded today (02Mar). horses going through portal receive suffocation damage from the portal frames for the most part. i had this problem in both overworld and nether.
This bug seems to have been fixed with some portal changes in 20w28a, along with MC-121098.
I probably tested it improperly, then. (I rode a horse into the corner of a portal, got off, and teleported; the horse wasn't inside of the portal frame nor did it get pushed in by me. But there possibly are other ways it could happen; can you elaborate on what happened to your horse?)
I've had this happen to both horses and villagers. I keep the walls set far back from the portals now to prevent them landing inside those, but that doesn't help with glitching into the obsidian of the portal frame itself.
It seems to happen more often when transporting multiple through at once (pushing each other into the blocks?) and/or when the portal they enter through is wider than the one they arrive at. Trying those together might increase the odds of reproducing it.