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MC-80064

Arrow entity texture not mirrored

The bug

Arrow entity texture is not mirrored correctly. This is only observable with texture/resource pack x32 or above. View from left side is correct, view from right side of arrow is flipped.

It's not game breaking but should be simple to fix as flipping the uv map on the right side.

Linked issues

Attachments

Comments 17

Still affects 15w46a

probably intended, shoot an arrow north, push it away, it's not mirrored, it turned around, why make it harder for the game than this alreay is?

Sorry FVbico I don't see how it could be intended, there are many texture UV mapping issues in the game that are more visible when higher detail resource packs are used. Fixing the texture UV mapping for the arrow doesn't make anything harder for the game.

I mean shooting an arrow south, then making it go a loop will not mirror the texture, instead flip it, so shooting it north has bottom down, making it end up shouth of you has the same texure as the other, mirroring will require double the amount of arrow states

still affects 15w47a

7 more comments

You don't have to comment when you add Affected Versions.

Is this still an issue in the most recent versions (currently that is 1.12.2, or the latest 1.13 development snapshot 18w07c) of Minecraft?

Still an issue. Was hoping the new texture update would highlight it more, I guess not.

Uriel Salischiker

In which version you tested?

Up to current snapshot 19w14b

Pete Frisky

(Unassigned)

Confirmed

Gameplay

Low

Projectiles, Textures and models

arrow, entity-model, texture

Minecraft 1.8.4, Minecraft 1.8.8, Minecraft 15w46a, Minecraft 15w47a, Minecraft 16w42a, ..., Minecraft 19w14b, 1.15.2, 1.16 Release Candidate 1, 1.16, 1.20.4

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