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MC-80363

Changing mipmap levels reactivates last shader

The bug

When you spectate an entity which has a special shader, like a spider, creeper or enderman and then press F5 the shader is disabled. However, it is activated again when you change the "Mipmap Levels".

How to reproduce

  1. Start spectating a mob which has a shader, like a spider

  2. Press F5 once. This should disable the shader.

  3. Change the "Mipmap Levels" in the "Video Settings..."
    → ❌ The shader is active again

Linked issues

Comments 2

Invalid, Super Secret Settings are being removed.

Super secret settings is gone, but mob shaders aren't, reopened.

marcono1234

(Unassigned)

Confirmed

Platform

Low

Rendering

entity, mipmap, mipmapping, shader, spectating, spectator

Minecraft 1.8.4, Minecraft 1.11.2, Minecraft 17w06a, Minecraft 1.12.1, Minecraft 1.12.2, ..., 1.16.5, 21w11a, 21w20a, 1.20.4, 23w51b

Retrieved