Underwater dispenser with a block above it dispensed TNT which stayed in the water, then destroyed its surroundings.
Linked issues
is duplicated by 19
Attachments
Comments 21
Confirmed in Release Candidate.
This also happens when the dispenser is facing sideways, but not when it's facing downwards. Also, the block in front is necessary.
It happens randomly in all conditions, be it flowing or still water, no matter how it is dispensed, block or not. It just happens sometimes.
As Victor said, it is a wider range of circumstances where this happens. Please update this to be slightly more generalized as TNT in water sometimes (most of the time for me) blows up blocks around it, not just when dispensed from an upwards dispenser with a block on top.
Lots of things that have been marked here as duplicates, where in actual fact this should have been marked under one of them as this only explains "part" of the bug.
I can duplicate this bug every time I make a TNT cannon. It seems to have to do with having enough fire power. For example, 1 block of TNT will not break any blocks underwater, but 5 will break blocks underwater.
@unknown: Yes, I know. I wasn't clear enough with my comment. I meant that I don't know if this issue as a whole is working as intended, and I still don't. 🙂
it probably is working as intended with the setup shown in the attachments, as the tnt is in the block, and not in the water
Confirmed for 13w04a.
Attached brighter screenshots for easy viewing. Would you like me to remove the previous ones?