Many explosions within a short time look glitchy.
It's possibly due to the overlapping background light panes.
Older versions may be affected too.
Reproduce by using the following command in a repeating command block:
/summon minecraft:fireworks_rocket ~ ~ ~ {LifeTime:5,FireworksItem:{id:fireworks,Count:1,tag:{Fireworks:{Explosions:[{Type:4,Colors:[11743532],FadeColors:[11743532]}]}}}}
Test in newer versions:
/summon firework_rocket ~ ~1 ~ {LifeTime:10,FireworksItem:{id:firework_rocket,Count:1,tag:{Fireworks:{Explosions:[{Type:4,Colors:[I;11743532],FadeColors:[I;11743532]}]}}}}
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Is this still an issue in the most recent versions (i.e. 1.10.2, or 16w42a) of Minecraft?

Issue has been fixed for 1.13.1, see
[media]EDIT: @unknown sorry, my bad.

No; it's just this currently cannot be reproduced because of MC-131356.
Cannot reproduce when I spawned concentrated fireworks coming from dispensers.

It looks fixed in 19w08b.