mojira.dev
MC-88906

Skeleton trap seemingly spawns too frequently

In a large ocean biome, I found 6 skeleton-horse traps floating in the water during a single thunderstorm. This seems to be inconsistent with the published probability.

Furthermore, it's too easy to defeat the "four horsemen" when the trap is in the water. After they spawn from the lightning strike, the horses will forcibly dismount their riders, due to the water depth. Maybe skeleton traps shouldn't spawn in/over water blocks.

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Comments 3

can confirm overabundance of skeleton traps when surrounded by an ocean biome.

pictured are some traps after one thunderstorm

http://i.imgur.com/GKwRQOt.png

I can confirm this in SMP, I had 4 horsemen spawn immediately (close strike) and while fleeing I tripped 4 more 'traps' to have 20 horsemen on me at once. This seems a tad excessive given the fact that this is suppose to be an extremely rare occurrence. The multiple traps occur with every thunderstorm and just about every lightning strike to the point to where I have now collected in the near 50+ skele horses (which is now the dominant species of horse on our server - do not think this is suppose to be the case for an extremely rare occurence)

So I also thought, though this is apparently the intended behavior, as per the closing of this ticket. Guess I'll have an army of uber-powerful skeleton horses in my new 1.9 world...

Nathan Ryan

Erik Broes

Community Consensus

Minecraft 15w38a, Minecraft 15w40b, Minecraft 15w47b, Minecraft 15w47c

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