When players are jumping from a high place (around 50 blocks or higher) They get teleported back and the server states "Player/Vehicle moved too quickly!".
To reproduce:
Jump from a high place using an Elytra (In gamemode Survival or Adventure),
Look down to gain momentum,
Just before you fall to your death, look forward to move very fast, the server will see this as possible cheating and output the warning that players might be cheating.
OR:
Go to spectator mode
/gamemode spectatorScrollwheel Up a few times to set the speed to maximum
Fly for a bit and look at the server stdout
Linked issues
is duplicated by 22
relates to 6
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Comments 97
I can support this as well. Once I was flying over a the nether lava sea and this glitch ended up nearly killing me.
spectator and flying to fast is included in MC-90061
Confirmed 21w14a
Boats seem to be sending a constant 80 packets to the server when moving at full speed. This seems ridiculously high when compared to other things.
EDIT: After taking this screenshot, it seems that even while NOT MOVING in a boat, it is still sending a constant 80 packets.
EDIT 2: Horses are a constant 60 packets.
EDIT 3: Minecart is a constant 40 packets.
EDIT 4: Elytra is 35 packets IF flying at max speed. Max speed of Spectator Mode is 20 packets.
Here's what it looks like: http://i.imgur.com/C5Viayn.gifv
Breaking for cool maps 😞